There is also a highly detailed 38-page User Guide to take you through every inch of the aircraft and that is a must-read if you really want to get the most out of the Texan. In the Manuals folder, you will find an alternative abbreviated checklist (X-Checklist plugin is required) to the one provided by default, a paper kneeboard checklist you can print, emergency procedures, a training flight tutorial with charts (KNGP to KRND), pictorial overviews of flight instruments, and if you are a MAC user, there is an explanation of a workaround if you experience issues when you first load the model. The package in review comes in a 360MB download with the aircraft itself and a couple of liveries, as well as a few added extras in terms of documents. My GA side was screaming, “Oh yes please!” I will be honest and say that military jets and combat aircraft are not an area I typically venture into very often, so when I had the opportunity to try out what looked a bit like a fighter jet with a prop on its nose, I was intrigued to find out more. I personally always like additional features like this because in my opinion they bring a greater level of depth to the user experience and allow a more immersive environment when you know a bit about the aircraft, its history and how it came into being. This is well worth a read to see just how much it has changed from the original Hawker Beechcraft development PC-9. To explain this in greater detail, the AOA Simulations folks have included a very nice reference document in the manuals section of their package that describes the Texan’s development journey.
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However, don’t be fooled, because the Texan is indeed a very different aircraft in many ways. The Texan also has a retractable tricycle landing gear assembly, with many of the features being based on the original development aircraft, the Pilatus PC-9. It has a low wing cantilever design with the majestic Pratt & Whitney PT6A-68 1100 hp engine, tandem seating arrangement with ejector seats to allow the flight instructor and trainee to live every moment together, all topped off with a hefty four-blade constant speed, variable pitch prop. From what I have read, it is still very much the mainstay of the United States Air force and Navy when it comes to pilot training. It has been used as a training aircraft by several military organisations around the globe and more than 850 have been built to date. In real life, the Texan is described as a single-engine turboprop aircraft and has been around since the late 1990s. That X-Plane 12 release has now happened, and to top off the T-6A package you get both versions for X-Plane 12 and X-Plane 11. The aircraft was released for X-Plane 11, with a commitment of a free upgrade to X-Plane 12 for existing users when the simulator upgraded to the new version. Do you wait until all the i’s are dotted and t’s crossed in X-Plane 12, or do you continue creating and releasing in X-Plane 11, knowing the platform has been superseded by its younger brother?ĪOA Simulations decided not to wait to bring us their ‘Texan’, the T-6A Texan II. For us armchair pilots this can be a little frustrating in our 365, 24/7 on-the-go world, where patience isn’t a commodity you see a lot of these days, so I can only imagine the dilemma this gives commercial developers. The release of the AOA T-6A Texan ll was done in the change over twilight zone of a legacy version with its ground-breaking advancements that was achieved with X-Plane 11, which essentially is at the end of its commercial run, and the eagerly awaited X-Plane 12, which still had some way to go until it is in its final release state in December 2023. I’ve made sure that there are no brakes bindings on either of the controllers, not on the old Logitech rudder pedals that I’m using.Aircraft Review: AOASimulations-T6A Texan II X-Plane 12 If I turn on AI piloting, it takes off just fine, and flies just fine when I take control back off the AI. It’ll do that down the complete main runway of Melbourne/Tullamarine until it reaches the end. No brakes on, engine running fine, weights OK, but the plane dawdles along the runway at 0 - 2 MPH. I release the brake, and it confirms that the brake is actually off, and gradually increase engine revs until they are showing 100% - a bit over 2000 revs. Advance the throttle about a quarter, and use the mag/ start key to start the engine. Well I turn on the Master Alt & Battery switches, and the bus 1 and 2 Avionics switched. I’ve tried taking off with several planes including the good old Cessna 152, and have even resorted to starting off from the actual runway.
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I’m currently using the Alpha and Bravo yoke and throttle quadrants, and have struck a problem that I can’t resolve, and am hoping that someone else has seen this and knows the solution. I’ve been simming for many years, and have taken the big plunge with controllers, etc. I think this is probably sufficiently different to merit its own post.